Публикувани: 25 октомври
Such a surprising amount of fun.
I had a grand time roaming this game world; makes me sad that it did not win over more people. This could have been the start of a new, worthwhile franchise.
And that is probably what the developers were banking on. The troubles of 38 Studios is a tale of big ambitions that did not work out.
But about the game: This is very much an action-RPG. Your choices along the way do not drastically reshape the overall end result. Mostly your are improving your gear, gaining new skills, grabbing loot.
And that can be enough for some. If you want a game that dynamically branches based on your choices, this is not the game. Because this game was not trying to be the next Mass Effect, Fallout, or Witcher.
Dare I say this is more casual fun than a hardcore game?
Yes, you can spend hundreds of hours playing in this world, as I have, pursuing all the side quests (and there are LOTS) before advancing the main plot. But the level of detail is not as refined as certain other games. This is not Skyrim.
Yet, not being Skyrim is also a good thing. I would have stopped playing early on if it was just a rehash if what Skyrim was. Amalur gave me a fresh landscape to enjoy.
I will miss certain quirky characters, one in particular who made me laugh every time she spoke. Maybe if they had embraced more of that humor, this could have sold better when it was released.
So what are the downsides? What are the problems?
Weird camaera angle shifts. If you are fighting on an incline such as a hill, you may suddenly see the perspective change and no longer can see what you are doing. Same thing may happen when you come to a corner in a hallway. It's sporadic and exposes some of the flaws in the coding.
In some dialogue scenes, the camera angle is effected again. You might end up looking at grass or a hedge that obscures the person you are talking to. Yeah...
The environment can feel really sparse and vacant. There are HUGE rooms, caverns, and fields that seem deviod of life. I understand, it's a trade off for sake of game performance, but you may wish some of the environments were scaled smaller so they were not so empty.
As your character gets closer to max level (40), the battles become extremely easy. Like god mode easy. Once I crafted armor with the best possible material within the game, I barely took any damage from my enemies. Your weapons and powers become so deadly most enemies drop within one or two strikes. As I got to the end game, I just ran straight at groups of enemies just to amuse myself. They could still knock me back, but the damage was nil.
Definitely buy this whenever there is a Steam sale. Get the complete version with all the DLC.