Silo 2 > General Discussions > Topic Details
Tiki May 25, 2014 @ 4:53pm
CityScaper: Procedural City Generator for Unity
I've recently released an asset on the Unity Asset Store that procedurally generates a city using your own models and materials. Tested using models built from Silo and Lightwave. 3ds and fbx formats tested. Also supports procedural substances from Substance Designer 4.

Take a look at it its Support Thread for more information.
Last edited by Tiki; May 25, 2014 @ 4:54pm