13 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 5.5 hrs on record
Posted: Jan 4, 2014 @ 7:31pm
Updated: Jan 4, 2014 @ 7:32pm

A little bit of background information: I generally stay away from hidden-object games as I consider them to be monotonous. However, I have enjoyed many "point and click" adventure games in which hidden-object scenes appear every so often.

I would consider Dracula: Love Kills as an adventure game with an abundance of varied puzzles as well as hidden object scenes. It's not a pure hidden-object game. While it started off in an interesting manner, and while it indeed has many challenging puzzles, I cannot recommend the game, because I feel it completely lacks any atmosphere. As a result, getting to the end of the game felt like a monotonous chore.

What do I mean when I say lacking in atmosphere? Well, I found the storyline and character interaction/progression absurd, and most importantly, I felt like the developers just lumped in a bunch of random objects to form hidden object scenes -- random objects which have no place being there, given the time period and locale (Example: objects of Chinese origin within a medieval tomb). It made the entire game feel rather tacky.

Dracula: Love Kills isn't an awful game, and I think the developers did quite well in coming up with some of the original puzzles. However, I think there's many higher quality "casual adventure games" out there (Azada and Nightmare Adventures: The Witch's Prison are two games that I recall having an engaging atmosphere and storyline).
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