40 people found this review helpful
3 people found this review funny
Recommended
0.0 hrs last two weeks / 0.6 hrs on record
Posted: Dec 9, 2013 @ 7:17pm

Oh, brother. This is perhaps a great game that shows we've come a long way from the 8-bit world of Space Invaders and Pong. Two Brothers pays homage to all the great games of yesteryear and combines that with modern surprises.

The story is definitely the game's best feature. Growing up as a 90's kid, death in a video game was a great deal of annoyance and frustration. Two Brothers took that notion and completely deconstructed it and shaped into a robust mechanism that changes everything we've known about death in gameplay. Everything. The budding geniuses at AckkStudios reminds us perhaps how we can deal and relate to death, and how we cope with losing someone important to us. The game does so with a great amount of light heartedness and bittersweet quality that remind us of days long gone through the main character who, might I dare say, is quite the gentleman of fortune.

The gameplay is somewhat of a thank you gift to gamers from the past decades who are familiar with the top-down structure of classic Zelda and Sword of Mana. You're in for quite a treat there.

The soundtrack is also quite wonderful and sets the bar high as it draws on inspiration from the classical music to metal to the legendary scores of Nobuo Uematsu.

However, the game isn't without flaws. There were bugs at launch, but the team at AckkStudios has been quite receptive to consumer feedback and is constantly working to correct glitches with rapid updates and fast bug support. Just reminiscing a bit, but who remembers Nintendo's game help hotline? That's pretty much AckkStudios's Facebook Page.

With bittersweet sentimentality, the verdict is that Two Brothers features graphics lush with fond memories and homages, a great soundtrack, and quite a treat in gameplay. Two Brothers gives all its love to games long ago and to games in days to come. This was a game worth waiting for.
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3 Comments
Kildarre Jun 8, 2022 @ 9:25am 
@DoyleDeth - Apparently, the paycheck from "the budding geniuses at AckkStudios" only covered writing the review, not playing the game any more than absolutely necessary.
DoyleDeth Feb 3, 2014 @ 3:05pm 
Dude, you played 0.6 hours. Don't you think you should play more before you review it?
Yanya Dec 17, 2013 @ 12:31pm 
I don't think pong and space invaders were really ''8-bit'' games.